Archive for the St. Lucifer’s Category

St. Lucifer’s Haunted Asylum, 13 Feet Under Form Formidable Double Feature

Posted in 2014, Review, St. Lucifer's with tags , , , , on July 5, 2015 by bluefall8

We rolled into the parking lot of Playland Park accompanied by an encroaching frost, but winter’s icy grip hadn’t discouraged thrill seekers who were lined up outside St. Lucifer’s Haunted Asylum. It was a heart-warming sight and the shot in the arm John and I needed in our quest for a record-setting night of fright.

While we waited in line we were delighted by a gruesome twosome who entertained guests with mild jump scares and a dash of humor. The first character was a sizable man in overalls and a cowboy hat and suffered from a curious condition in which a hog’s head protruded from his stomach. His cohort was a brightly dressed clown who carried with him a ventriloquist dummy with a punk rock style. The little guy sported multi-colored, wildly spiked hair, a vest, camouflage pants and a pair of black Chuck’s. His face too was painted as a clown. It was clear that these guys loved to mess with customers but to their credit they obliged any time somebody asked them to pose for a picture including yours truly.

Through my own set of Chuck’s my toes grew numb and after a short but pleasant conversation with the owner of the joint, John and I were admitted to St. Lucifer’s Haunted Asylum.

lucifers

Our journey into the madhouse known as St. Lucifer’s began in a box — an elevator to be precise, but this was no ordinary elevator. Even by haunted house standards this condemned transporter may be unique; fitted as it was with a peculiar sound system and one heart-pumping surprise. St. Lucifer’s spin on the so called Hellivator is an excellent way to send customers into the dark and served as one of the highlights of our experience.

Once free from the wild ride we pounded the halls of the haunted asylum and found that a slimy layer of frost had coated the floor throughout St. Lucifer’s. The slippery hallways and bone-chilling air created something of a surreal atmosphere; almost as if we had witnessed the ghost of the haunt season. The conditions put an odd thought into my head, that perhaps we weren’t allowed to be there, as if we had trespassed. Yeah, an early blast of winter will do some strange things to the mind of a hardcore haunter.

Determined not to be the next helpless souls permanently admitted to St. Lucifer’s and with a hearty fire that burned in our hearts we mustered the courage to forge ahead where we enjoyed an infinity hall created with the aid of light and mirrors and also appreciated a length of wall from which jutted numerous pairs of legs — storage for those who had expired within the confines of the haunted asylum.

It was obvious that the weather had sapped a lot of energy from the cast. Everyone gave an honest effort but it seemed the edge was off the performance and I couldn’t fault them because it was that cold. However, true to the spirit of the haunt season, there were those with thicker hides who dug down deep and delivered. There was a busty nurse who earned our respect simply because she wore a skimpy outfit in such conditions. There was also a short orderly who offered us some medication from her metallic tray and as we would find out, this particular pill could be administered rectally. Last but not least, there was Jimmy an unseen specter who engaged us in a spine-tingling game of hide-n-seek before we escaped St. Lucifer’s by way of an uber-tight womb of doom.

Rating: 3.25 stars

13feetunder

The wait for 13 Feet Under was much shorter and for that we were thankful. An armed guard decked out in military gear briefed us on the situation inside the area we were about to enter, but his instructions were cut short when the chained doors behind us began to sway from the weight of the infected that had amassed on the other side.

13 Feet Under utilized the concept of a military containment zone to further the story and drive the pace of the haunted attraction. It was a highly effective approach as it created an environment in which it was easy to suspend disbelief. We found ourselves actively slinking around passages in an attempt to conceal ourselves from the infected, varying our speed depending on the situation.

We came to a checkpoint near the halfway point of the attraction where another guard was stationed; in her left hand she held a chain. She rattled off a lot of information about the infected and how we should proceed if we planned to survive the ordeal but by attention was diverted by what was on the other end of the chain. A dark-haired infected full of sarcasm and a devil-may-care attitude grappled with the restraint and if I’m being completely honest, the diseased dame was making eyes at yours truly. I held up a gloved hand to test the veracity of the claims that were being made by the female soldier, besides I wasn’t so sure I didn’t want to be bitten by this particular infected as she possessed a dark allure. She locked eyes, leaned in slowly, bared her teeth and sunk them straight into my hand.

I was shocked and impressed and a little turned on (but not too turned on because it was freezing). She pulled back careful not to break eye contact, raised her eyebrows and flashed a devilish smirk. I turned to John and professed my disbelief as never before had a haunt actor taken the chomp test so far.

Stunned and more than a little enamored, John and I reluctantly trudged forward with my seemingly infected hand in tow. We ducked through open sewage pipes flush with grates that sent light from above streaming eerily through the slates. We rounded on a choke point and were intercepted by a wide-eyed survivor who advised us to halt for a moment before he noisily rushed us ahead. Before we had a chance to contemplate the need to hurry, a massive snake uncoiled from behind a wall and nearly took a bite of its own. In our haste we lost both the snake and the kind stranger.

In the distance, through a series of tall and winding wrought-iron fencing, we spotted a camper. Was it a safe haven from the infected? Was there medical personnel on hand that could deal with my love bite? Such thoughts were pushed aside when we were forced to participate in an impromptu game of red light/green light. In our delirium, we may have applied a loose interpretation of the rules and then fled like insects when the chatting of a chainsaw chewed through the frigid night air.

Rating: 4 stars

“She actually bit me…hard.” 

-My stunned reaction when the dark-haired dame called my bluff.

Haunt Trinity Burns Midnight Oil at St. Lucifer’s and The Crypt

Posted in 2011, Review, St. Lucifer's, The Crypt with tags , , , , , , , , , on November 5, 2011 by bluefall8


Halloween. The night that spawned countless scary stories, local legends, and all of our favorite horror icons. The founding members of The Haunt Trinity struck out into the night to celebrate the holiday with a visit to some fresh haunts.

The open road beckoned us, but before we hit the expressway we zig-zagged through the neighborhood of our youth reliving memories imprinted in time. When the sweet buzz of nostalgia had faded we found ourselves on I-75 barreling toward our destination — first the city of Grandblanc and then if we were lucky, the neighboring Burton.

DOUBLE FEATURE AT PLAYLAND PARK

Our first stop brought us to Playland Park, a family fun center any other time of the year but druing the season of ghosts it plays host to twin terrors headlined by St. Lucifer’s Haunted Asylum and rounded out by the zombie beleaguered 13 Feet Under.

The fun began before we were even able to find a parking spot. Ghouls of various sorts roamed the grounds freely — a particularly emaciated zombie followed our car gnashing at me through the back window. True to the habits of his rotting kinfolk, he peeled off and chased after the next thing to move when my tender flesh proved too elusive. While we waited in line to enter St. Lucifer’s a band of committed haunters entertained the throngs of visitors. One radical dead head zipped about on a pair of roller blades, a swamp creature slunk around the ankles of patrons, and the star of the show — a portly, middle aged woman with uneven patches of hair delighted the crowed by clucking and strutting like a chicken whilst making playfully crude remarks.

When we finally entered St. Lucifer’s we were shortly loaded into an elevator or as they’re generally referred to in the haunt biz — a hellivator. An increasing number of haunts have implemented these in recent years, the first time we experienced one was at the Scream Machine in 2006 and then again the following year at The Haunting. Terror Town’s House of the Dead also features a bumpy ride to parts unknown. However, St. Lucifer’s had a few surprises in store for us. The elevator rumbled to life and quite quickly came a most curious sound. Was that laughter? The mentally deranged held at St. Lucifer’s had broken loose and seemed to be rocking our carriage from the outside! As the elevator shook a cacophony of voices echoed through the box, combining to form a collective insanity that sounded amused, excited, and angry all at the same time. The wild ride came to a sudden halt and just when we thought we were safe the floor beneath our feet dropped! Okay, it merely dropped a few inches but it was entirely unexpected and something new to The Haunt Trinity. All in all St. Lucifer’s was off to a rollicking start.

As it were the pace was kept up fairly well as St. Lucifer’s featured a quality blend of workers and props, maintained a delicate balance of indoor and outdoor, and supported a solid lighting scheme by utilizing powerful strobe lights for thrilling scenes and plain old darkness for just enough psychological pull.

St. Lucifer’s stuck with the insane asylum theme well but didn’t limit itself to padded cells and dark hallways — we witnessed a variety of rooms including a dental area, a classroom, sleeping quarters, and a morgue. Each area included unique features or characters beginning with the dentist who displayed what can kindly be described as a less than gentle touch. In the classroom we encountered Sister Mary Clearance, a mountain of a man dressed as a nun complete with a sweet, Southernly voice that belied a firm hand. We discovered just how firm that hand could be when the good Sister reprimanded us for being late by whipping our asses with a yard stick.

The finale of the attraction made use of heavy fog and unrelenting strobe lights, a ghoul named Jimmy stalked us from the shrouded mist. We raced toward a choke point — a Womb of Doom — as it would turn out it was the most suffocating one of its kind. Jason and I broke through to the other end and waited for John to emerge…and waited…and waited. Had the Womb of Doom ensnared the Disco Devil? Perhaps Jimmy of the Mist had caught up with him? Had John been sucked into a some sort of Halloween time warp? Questions abound but one thing was for certain, we would not abandon our friend to haunt purgatory. Our decision was made, we had to reenter the Womb! Just as we were about to take the plunge Disco sprung forth from the inky black void like a monstrous feline — proving to me that I wasn’t the only one who enjoyed messing with friends during the ultimate season of practical jokes.

St. Lucifer’s was overwhelmingly enjoyable. The workers exhibited good to great acting and the attraction itself was constructed well and was of fair length. The characters were bizarre, grotesque, and humorous — we watched one disheveled lunatic lick a pane of glass in an apparent attempt to express his desire for us. Elsewhere a mentally stunted nun babbled nonsense whilst mistreating a patient. There were also cool structural features such as the aforementioned elevator but also a set of old freezer doors used to simulate entering a morgue. We were even treated to a highly realistic dummy of a midget, and boy do I enjoy that sort of thing.

Rating: 3.75 stars

13 FEET UNDER UNEARTHS A GEM

13 Feet Under is the second house at this location but unlike so many other haunts that feature multiple attractions this is no side show, rather it’s a full blown haunt in its own right. 13 Feet Under was in a sentence — interesting and different with a dash of gloom and fun. Much like St. Lucifer’s, 13 Feet Under employed a design that left many areas open overhead — a feature that lent an authentic feel to the ravaged cityscape the theme suggested. I felt like Jill Valentine dodging Nemesis through back alleys and fire escapes in Resident Evil 3…minus the boobs of course. I was also reminded of Deadly Intensions’ City of the Dead from 2009.

There were some truly neat design features within the haunt such as descending bridges and sewer passages built from large construction tubing — the latter an excellent choice in terms of creativity to transition from one area to another and too also provide haunters with an unfamiliar environment with which to interact.

The first quarter of the haunt was thin on actors but this didn’t detract from the experience in fact it seemed to set the mood well. The first character of note we came across was a walker bound granny who made a bit of small talk before dropping her robe to reveal a pair of comically saggy breasts complete with nipple tassels. She gyrated and danced much to our delight, tassels cutting circles in the October air. When she had finished her geriatric thrusting it was clear we were meant to be on our way but intent on getting the maximum bang for our buck, we attempted to goad ole granny into an encore performance but alas we had received all we would get. That was definitely one of the most outright hilarious moments we’ve ever experienced while haunting.

Further into the haunt we came across three young lasses who had each been trapped in a cage. They begged for our help but as usual all we could do was ogle. We did a fair bit of ogling later on as well when we witnessed a genuine amputee performing in a scene of torture and mutilation. Sex and violence peddled in its basest forms can usually enhance any haunted attraction.

Midway through the attraction we traversed a room full of body bags each stuffed with an occupant. The scene had been designed to look as if the corpses had been disposed of in an alley or area for trash collection. It was wonderfully reminiscent of what I like to call the “Pit of Dead” scene from Dawn of the Dead — needless to say I found it to be a very nice touch.

Speaking of dead things, we had finally found some flesh eaters in this ruined city. A tall fence separated our party from them but that wouldn’t stop any brain muncher worth its weight. The pair pushed against the fence which had a surprising amount of give. They may have surprised us with their ferocity but their yellowed teeth remained on the other side of the fence. We hastened our pace for such a commotion had surely alerted others of their kind to our presence. Shortly thereafter we were surprised by the same emaciated cretin who had chased our car earlier in the night. I offered the hungry fellow a few sporting chomps as is my custom but my reflexes were too quick for the wretched rotter.

We neared the end of the haunt as we wound our way through a wrought iron maze of fence. There was a camper visible ahead, it was lit up and decorated as if it were home…to something. We were given no time to soak in the scene, the residents were home and they were pissed. The lady of the land shrieked something about trespassing whilst a pair of weapon clad weirdos hurried toward us hellbent on getting us off of their land. After a few threats from them and a couple of wise cracks from us we did indeed depart their property and in doing so exited 13 Feet Under.

13 Feet Under was an all around solid haunting experience, scoring particularly well in the areas of acting, pace, props, design, and theme. Along with St. Lucifer’s this double bill should find success for many seasons to come.

Rating: 4 stars

BURTON’S CRYPT BLENDS ODD JUMBLE OF SCARES

The silver light of the Halloween Moon acted as a stimulus upon us, the night was growing late but with The Crypt so tantalizingly close it would be nothing short of a crime if we were to fail in our quest of a Samhain trifecta. On this night however fate would smile upon us as we soon found ourselves standing in line for the final haunt of the 2011 season. The Crypt is located in Burton in what appeared to be a vast and bleak postindustrial landscape; it felt as if we were on the outskirts of Midgar.

The Crypt featured a fairly pedestrian façade but seemed to be comprised of a building and various trailers; it seemed to be of decent length but it was difficult to estimate. We were allowed to enter the structure a few minutes sooner than we would have when the couple in front of us comically chickened out – attempting to quiet their nerves no less than three times.

We entered the darkness and were quickly entrenched in an oppressive series of catacombs. Caught up in the euphoria of our final outing I brashly announced the arrival of The Haunt Trinity to any ghouls within earshot, and what do you know, one such ghoul took umbrage to my bravado and offered up a quality first scare. The first half of the haunt was very well done offering an immersive environment that see-sawed surprisingly well between damp crypts and household scenes of horror. Indeed, the most interesting scenes were those that resembled the living quarters of what can only be called a trailer park nightmare. The rooms were immaculately and bizarrely decorated, The Crypt as it turned out was not without some of the flavor of a pair of our all-time favorites –The Realm of Darkness and Armada’s Haunted Hollows. One room featured a curiously shaped fish bowl complete with livestock, another held a wild-eyed, piano playing fleshy, and yet another had a large, redneck man in a shower.

The props in the first half of the haunt were plentiful, creepy, and kitsch – it was easy to imagine that we had wandered stupidly into the dark fantasy of some whacked out and twisted white trash. The haunt stretched on and the scenery and mood shifted dramatically. We walked down a dark passageway and then through a door that led us to a brightly colored room, a clown with ridiculously long legs sat limply in the corner. As we crossed the room Spider Legs sprang to life and proceeded to tower over us looking like a pasty-faced abomination. This room seemed to distinguish the line between the first and second half of the haunted attraction. The latter half of the haunt wasn’t bad but it was relatively disappointing compared to the first half. This second area of the haunt had a much more generic feel and relied much more heavily on animatronics. The haunt felt a bit slapped together toward the end, at times resembling a dungeon but too often it featured rooms and scenes that felt disconnected from one to the next.

Overall, The Crypt was a very enjoyable haunted attraction and not a bad way to conclude the 2011 haunt season. I’d be remiss however if I failed to mention the excellent choice of music throbbing throughout the attraction – first the theme from Halloween and then The Exorcist. I’ve said it before and I ‘ll say it again, when in doubt you just cannot go wrong with either of those tunes scaring up the air molecules inside of a haunted house.

Rating: 3.75 stars